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Rodnia Patchnotes

Maintenance - 22.07.2026

New Systems

Beginner's Journey & Adventurer's Scroll

Added two new quest systems to help players advance faster and learn the game through them.
› Beginner's Journey - a window designed as a guideline, rewarding players for learning the game.
› Adventurer's Scroll - a window dedicated to important missions that grant a lot of good rewards.

Combat Zone - Reworked

• Earn points by dealing damage, defeating players and chaining killstreaks.
• Your points are shown live on the HUD and convert into Combat Zone Tokens when you successfully leave.
• Combat is fully balanced - equipment and character bonuses are ignored, and everyone fights as a Level 75+ character.
• Master 3 exclusive Combat Zone skills, disabled while dead, and revive with full HP.

New Daily Missions System

• Daily Missions have been completely reworked to reward all players while keeping the same NPCs: Uriel, Seon-Pyeong and Baek-Go.
• Complete your usual activities (Metins, Bosses, Dungeons) to earn rewards and increase your Reputation with each NPC.
• Reputation determines your mission difficulty and rewards: Neutral → Friend → Honored → Trusted. Higher ranks reduce mission requirements by 5% / 15% / 30% and upgrade your rewards from Iron → Bronze → Silver → Gold Coins, plus better chests.
• Gain 1 Reputation Point for every completed daily mission. Missing 5 days removes 5 points (cumulative), while completing a mission resets the timer. Reputation caps at 24 points.
• Each NPC offers a specialized shop: Uriel (bonuses & companions), Baek-Go (consumables), Seon-Pyeong (upgrade materials). Higher-tier coins unlock exclusive items, better offers and discounts.

Daily Reward - New Opportunities

• The Daily Reward system has been completely reworked, as it was not beneficial for all players regardless of their level.
• Players can now claim Daily Tokens every day, giving them access to a dedicated shop.
• Players can now choose their preferred consumables or items directly from the Daily Reward shop.
The shop currently contains the following items:
› Gold Glove (1 Hour)
› Auto Pickup (4 Hours)
› Buffi Seal (1 Day)
› Multi Auto Attack (4 Hours)
› Hunter Earrings (1 Day)
› Beatslayer Earrings (1 Day)
› Dungeon Passes (Low) x3
› Dungeon Pass Chest x2
› Autohunt Refresh Time (Event)
› Buffi Precious Earrings (12 Hours)
› Buffi Precious Necklace (12 Hours)
› Buffi Precious Bracelet (12 Hours)
› Consumables Chest (Daily Reward)
› Mercury Earrings (1 Day)
› Wildstone Earrings (12 Hours)

Reworks & Major Changes

Ranking System - Fully Reworked

• A new, better and modern system was added, enabling us to have Seasonal Rankings alongside the Weekly ones, with rewards and reset times.
• Added race filters to each ranking.
• Added categories and subcategories.
• Improved the rankings for dungeons.

Battlepass - Reworked & Improved

• Added two more categories - Event Battlepass and Beginner Battlepass - which we will use in the future.
• Added the option to reroll a single mission (skip it).
• Now when the month ends, if you didn't claim your rewards, you will receive them at your first login.
• Improved the look of the UI.

Crafting System - Reworked & Improved

• Added an option to add a special booster item for some recipes, which can increase your success percentage.

Ancient Coin & Ancient Market - Fully Reworked

• From now on you will be able to buy an item a single time until the market refreshes again.
This will allow us to add better rewards.

Wikipedia - Fully Reworked

• Fully reworked and improved the Wikipedia. A modern design was added along with a lot of previously missing information.
• Fixed some issues with the Wikipedia that could affect the game's performance.

Exchange Window - Reworked

• Reworked the Exchange Window.

World Boss - Reworked

• Reworked the World Boss system and changed its interface.

Changes & Improvements

Minimap & Atlas

• Changed the buttons and improved the aspect of the Minimap.
• Added the option to resize the Atlas.
• Added an animated boss icon on the Atlas - gray when a boss is dead and red when a boss is alive. When a boss is dead, you can see the time left until it respawns.
• A Wiki page with information will be opened when clicking an NPC or Boss in the Atlas.
• Updated the dungeons minimap, which now displays the Floor and time left in that dungeon.
• Updated the display of time left when you are in Gwang Chasm, the PvM Event or the Stonefall Event.

Windows, HUD & Interface

• Updated some old buttons to the new UI style.
• Fixed an issue with Client Resize on the Auto Systems Window, Chat Window, Target Window, Logs Window and the Player HP gauge above the character's head.
• Improved the Character Window UI.
• Changed and improved the Select Skills UI.
• Updated the Dungeon Timers UI.
• Improved the Expanded Taskbar Window.
• Changed the icon of Soulbound items to be more specific.
• Changed the Multi Auto Attack - Stone Queue effect and the Multi Auto Attack effect on stones to something more visually appealing.
• Improved the affects display and their descriptions.
• Improved the Leadership skill icon so you can see which bonus you chose and the value you receive.
• Improved the Preview system for your equipment and skins. At the Costume Tailor you now have a window that lets you preview a certain set.
• Improved the open multiple chests function.

Sell Option (NPCs & Inventory)

• You can now sell Soulbound items too.
• Added an option to auto-select all the sellable items from your inventories.
• Added a confirmation window when selling items.
• Fixed all the issues related to this feature.

Gameplay, Economy & Quality of Life

• Added 2 new premium features - you now have -1 click when mining and gathering, the same as it already is for fishing.
• The Gold Glove and Premium Pass will no longer kick you when you activate them.
• Improved the Vote4Buff functionality.
• Made all mounts and all mount skins have the same running speed. Now even the old, slow skins will be as fast as the fastest skins available.
• Clicking the Biologist Quest now directly opens the Biologist Interface.
• Removed some steps from the Bone Dragon and Cryptus dungeons to make them faster.
• Focus Reading and Exorcism Scroll sell price increased to 5,000,000 Yang.
• Fixed the Hydra Dust purchase price when buying with Hydra Scales.

Bugfixes

• Fixed being able to put the same skill on a quickslot more than once.
• Fixed an issue with the item tooltip description window, which flickered when there was not enough space on the screen to display it.
• Fixed the passive skills values, which were not displayed properly.
• Fixed an issue with the alignment window, which didn't display some ranks properly.
• Fixed the bonus that was not appearing in the description of the Pickaxe, Sickle and Fishing Pole.
• Fixed a bug in the attendant where it would calculate the amount of Half-Human bonus incorrectly.
• Fixed a visual bug where you could see an enemy attacking and moving at the same time while mounted.

Faith - Progression Server

24.07 • Official Opening

The Rodnia experience returns with reworked progression, improved systems and more ways to earn real money through PvP, challenges and the Promoter System.

PvP & Real Money Prizes

• Launch Challenges with a total prize pool of 500€
• 10v10 Guild Wars with a total prize of 500€
• Weekly PvP events starting after the first 3 weeks
• Prizes of up to 250€ for each PvP event
• Combat Zone, Guild Wars, Kingdom Wars and more
• Additional tournaments will be announced after the opening

Global Account Market

One month after opening
• Sell your account for SC
• Transfer it safely to another player
• Move your account from Faith to Rodnia
• Browse listings from the entire community
• Keep all trades inside a controlled system

Faster Progression

• 50% lower cooldowns for all dungeons
• Improved upgrade success rates for all items from +0 to +9
• 40% higher chance to get better 6/7 bonuses
• Higher success rate for Passive Books
• Better Rune success rate up to Noble rarity
• Reduced materials required for crafting Permanent Dews and Permanent Dragon God items
• Easier Orison and Aura Enchant crafting
• Faster leveling from 95 to 120 and Hero 1 to Hero 10
• Individual activatable events: Double Drop, Strong Against Events and more
• General Events: OX Event, Golden Frog and other announced activities
• More features will be announced in the following days

Biologist Cooldowns

Items Cooldown
Ork Tooth, Tugyi Board, Red Branch 1 min
Leader Mark, Evil Gem, Wisdom Gem 10 min
Magic Gem, Nemere Soul, Razador Soul 30 min
Jotun, Haunted Soul, Emerald Piece, Ethereal Soul 2 hours

Reworked Systems

• Guild System - rankings, activity and guild rewards
• Battlepass - seasonal rewards and daily missions
• Dungeon Info - requirements, cooldowns and drops
• Ranking System - competitive leaderboards
• Challenges - daily and weekly objectives
• Auto-Hunt & Auto-Fish - improved farming systems
• SwitchBot - keep your old bonuses or choose the new ones
• World Boss - compete for damage and rewards
• Chrono Lottery & AFK System - extra rewards
• And many more improvements and quality-of-life updates

Earn Real Money as a Promoter

• Every player can apply as a Faith promoter
• Earn real money by inviting new players
• Get 5% commission on every Item Shop purchase your referrals make
• Withdraw at minimum 50€ or exchange to SC with 40% bonus
• No limits, no expiration - your referral link works forever
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